Difference between revisions of "Category:Flora"

From Sapiens Wiki
Jump to navigation Jump to search
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.
= Overview =
'''Flora''', the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.


= Soil =
= Soil =
Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively.
All Flora types are grown in [[Soil]].  Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively.


= Crafting =
'''''[[Soil|Main Article - Soil]]'''''
These plants are used primarily for crafting objects or structures. Takes 3 days to reach maturity from planting or harvesting.
=== Hay ===
Hay can be used to craft several buildable objects. It is gathered by clearing soil. 2 pieces of wet hay are produced from soil, while 4 pieces are produced by clearing soil covered in snow. The soil will regrow the hay. Wet hay dries to become dry hay.
 
=== Flax ===
Flax is used to produce flax twine, which is used to produce tools. It can be found more commonly near sources of water such as rivers or oceans. Harvesting flax produces wet flax and seeds, of which the latter can be replanted. Wet flax dries to become dry flax.
 
=== Sunflower ===
Harvesting Sunflowers produces seeds.


= Plants =
= Plants =
'''Plants''' are the group of non-wood bearing Flora that spawn in the world and can be cultivated to harvest resources. 


'''''[[:Category:Plants]]'''''


= Bushes =
= Trees =
Bushes are a naturally generated regenerating source of berries. Berries can be eaten or planted to produce new bushes. Each bush produces 6 berries per harvest. Both kinds of bush yield one birch branch when uprooted.
'''Trees''' are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which replenishes after a time. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.


= Trees =
'''''[[:Category:Trees|Main Category:Trees]]'''''
Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which replenishes after a time. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.


== Trees - Branch Bearing ==
== Trees - Branch Bearing ==
These trees produce branches and seeds. Seeds will rot after a time based on its environmental conditions.
These trees produce branches and seeds. Seeds will rot after a time based on its environmental conditions.


[[:Category:Trees - Branch Bearing]]
'''''[[:Category:Trees - Branch Bearing]]'''''


== Trees - Fruit Bearing ==
== Trees - Fruit Bearing ==
These trees produce branches and fruit. Fruit will rot after a time based on its environmental conditions.
These trees produce branches and fruit. Fruit will rot after a time based on its environmental conditions.


Trees - Log Bearing
'''''[[:Category:Trees - Fruit Bearing]]'''''
Pages in category
 
== Trees - Log Bearing ==
Log bearing trees provide logs when cut.
 
'''''[[:Category:Trees - Log Bearing]]'''''
 
= Bushes =
Bushes are a naturally regenerating source of berries. Berries can be eaten or planted to produce new bushes. Each bush produces 6 berries per harvest. Both kinds of bush yield one birch branch when uprooted.
 
'''''[[:Category:Bushes]]'''''


= Medicinal Plants =
= Medicinal Plants =
These plants can be used to create medicines.
These plants can be used to create medicines.
'''''[[:Category:Medicinal Plants]]'''''
= Categorization Groups =

Latest revision as of 03:20, 28 October 2022

Overview

Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.

Soil

All Flora types are grown in Soil. Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively.

Main Article - Soil

Plants

Plants are the group of non-wood bearing Flora that spawn in the world and can be cultivated to harvest resources.

Category:Plants

Trees

Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which replenishes after a time. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.

Main Category:Trees

Trees - Branch Bearing

These trees produce branches and seeds. Seeds will rot after a time based on its environmental conditions.

Category:Trees - Branch Bearing

Trees - Fruit Bearing

These trees produce branches and fruit. Fruit will rot after a time based on its environmental conditions.

Category:Trees - Fruit Bearing

Trees - Log Bearing

Log bearing trees provide logs when cut.

Category:Trees - Log Bearing

Bushes

Bushes are a naturally regenerating source of berries. Berries can be eaten or planted to produce new bushes. Each bush produces 6 berries per harvest. Both kinds of bush yield one birch branch when uprooted.

Category:Bushes

Medicinal Plants

These plants can be used to create medicines.

Category:Medicinal Plants

Categorization Groups