Difference between revisions of "Lua Command Line"
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[[File:Lua.png|220px|thumb|right|The Lua Command Line]] | [[File:Lua.png|220px|thumb|right|The Lua Command Line]] | ||
=Overview= | |||
The '''Lua Command Line''' is | The '''Lua Command Line''' is an in-game command line tool that allows direct interaction with the Sapiens Lua game engine. It can be accessed by pressing '`'. Once the command line has started (the prompt should turn to "lua>"), Lua commands can be executed directly allowing the player to modify various game behaviors. The Lua Command Line can be exited by typing '''/exit'''. | ||
==Commands== | ==Commands== | ||
===spawn | {| class="wikitable" | ||
|- | |||
! Command | |||
! Description | |||
|- | |||
| completeCheat() | |||
| Enables instant build mode. | |||
|- | |||
| setDebugObject() | |||
| There is an option in the game menu that turns on debug mode. With that enabled, new buttons appear in the UI when you select any object in the world. If you click the debug button for that object, it logs all of the details about that object to every log, and is now set to be the target object for objectLog. These mj:objectLogs are scattered throughout the code base, in particular around the sapiens AI, so this is useful for tracking exactly what one particular sapien is doing. This command allows you to set a debug object from the lua command line. | |||
|- | |||
| setSunrise() | |||
| Advances the game time of day to sunrise. | |||
|- | |||
| setSunset() | |||
| Advances the game time of day to sunset. | |||
|- | |||
| printType() | |||
| Allows you to find the typeIndex or typeKey for an object. | |||
Example:<br> | |||
<code> | |||
<strong>lua></strong>printType("gameObject.wheat")<br> | |||
typeKey:gameObject.wheat = 338<br> | |||
<strong>lua></strong>printType(338)<br> | |||
typeIndex:338 = gameObject.wheat<br> | |||
<strong>lua></strong>spawn(338)<br> | |||
</code> | |||
|- | |||
| spawn([[#Spawnable Game Objects|object]], count) | |||
| Spawn an item in the game. | |||
To spawn an item in the game type: | To spawn an item in the game type: | ||
<code>spawn("apple",1)</code> | <code>spawn("apple",1)</code> | ||
Please note if the quantity is omitted, 1 will default. | Please note if the quantity is omitted, 1 will default. In other words... | ||
<code>spawn("apple",1)</code> | |||
and | |||
<code>spawn("apple")</code> | |||
...produce the same result. [[Lua Command Line#Spawnable Game Objects|List of Spawnable Game Objects]] | |||
|- | |||
| tp() | |||
| Teleport to a location. | |||
|} | |||
== Spawnable Game Objects== | |||
The following is a list of the spawnable game objects that can be used in conjunction with the "spawn()" command: | |||
{| class="wikitable" | |||
|- | |||
! 1 || 2 || 3 || 4 | |||
|- | |||
| aloeLeaf || aloeLeafRotten || alpacaMeat || alpacaMeatCooked | |||
|- | |||
| apple || appleRotten || aspenBigSeed || aspenBigSeedRotten | |||
|- | |||
| aspenSeed || aspenSeedRotten || balafon || bambooSeed | |||
|- | |||
| bambooSeedRotten || banana || bananaRotten || beetroot | |||
|- | |||
| beetrootCooked || beetrootRotten || beetrootSeed || beetrootSeedRotten | |||
|- | |||
| birchSeed || birchSeedRotten || bone || boneFlute | |||
|- | |||
| bone_hatchet || boneKnife || boneSpear || boneSpearHead | |||
|- | |||
| branch || branchRotten || breadDough || breadDoughRotten | |||
|- | |||
| burntBranch || chickenMeat || chickenMeatCooked || clay | |||
|- | |||
| coconut || coconutRotten || deadAlpaca || deadChicken | |||
|- | |||
| deadChickenRotten || dirt || echinaceaFlower || echinaceaFlowerRotten | |||
|- | |||
| elderberry || elderberryRotten || firedBowl || firedBowlBurnMedicine | |||
|- | |||
| firedBowlFoodPoisoningMedicine || firedBowlInjuryMedicine || firedBowlMedicineRotten || firedBowlVirusMedicine | |||
|- | |||
| firedBrick || firedTile || firedUrn || firedUrnFlour | |||
|- | |||
| firedUrnFlourRotten || firedUrnHulledWheat || firedUrnHulledWheatRotten || flax | |||
|- | |||
| flaxDried || flaxRotten || flaxSeed || flaxSeedRotten | |||
|- | |||
| flaxTwine || flint || flintAxeHead || flintHatchet | |||
|- | |||
| flintKnife || flintPickaxe || flintPickaxeHead || flintSpear | |||
|- | |||
| flintSpearHead || flatbread || flatbreadRotten || garlic | |||
|- | |||
| garlicRotten || giant_bone || gingerRoot || gingerRootRotten | |||
|- | |||
| gooseberry || gooseberryRotten || grass || hay | |||
|- | |||
| hayRotten || log || logDrum || mammothMeat | |||
|- | |||
| mammothMeatCooked || marigoldFlower || marigoldFlowerRotten || mudBrickDry | |||
|- | |||
| mudBrickWet || mudTileDry || mudTileWet || orange | |||
|- | |||
| orangeRotten || peach || peachRotten || pineCone | |||
|- | |||
| pineConeBig || pineConeBigRotten || pineConeRotten || poppyFlower | |||
|- | |||
| poppyFlowerRotten || pumpkin || pumpkinCooked || pumpkinRotten | |||
|- | |||
| quernstone || raspberry || raspberryRotten || rock | |||
|- | |||
| rockSmall || sand || splitLog || stoneAxeHead | |||
|- | |||
| stoneHatchet || stoneKnife || stonePickaxe || stonePickaxeHead | |||
|- | |||
| stoneSpear || stoneSpearHead || sunflowerSeed || sunflowerSeedRotten | |||
|- | |||
| turmericRoot || turmericRootRotten || unfiredBowlBurnMedicine || unfiredBowlDry | |||
|- | |||
| unfiredBowlFoodPoisoningMedicine || unfiredBowlInjuryMedicine || unfiredBowlMedicineRotten || unfiredBowlVirusMedicine | |||
|- | |||
| unfiredBowlWet || unfiredUrnDry || unfiredUrnFlour || unfiredUrnFlourRotten | |||
|- | |||
| unfiredUrnHulledWheat || unfiredUrnHulledWheatRotten || unfiredUrnWet || wheat | |||
|- | |||
| wheatRotten || willowSeed || willowSeedRotten || woodenPole | |||
|- | |||
| woolskin | |||
|} |
Latest revision as of 17:55, 11 August 2024
Overview
The Lua Command Line is an in-game command line tool that allows direct interaction with the Sapiens Lua game engine. It can be accessed by pressing '`'. Once the command line has started (the prompt should turn to "lua>"), Lua commands can be executed directly allowing the player to modify various game behaviors. The Lua Command Line can be exited by typing /exit.
Commands
Command | Description |
---|---|
completeCheat() | Enables instant build mode. |
setDebugObject() | There is an option in the game menu that turns on debug mode. With that enabled, new buttons appear in the UI when you select any object in the world. If you click the debug button for that object, it logs all of the details about that object to every log, and is now set to be the target object for objectLog. These mj:objectLogs are scattered throughout the code base, in particular around the sapiens AI, so this is useful for tracking exactly what one particular sapien is doing. This command allows you to set a debug object from the lua command line. |
setSunrise() | Advances the game time of day to sunrise. |
setSunset() | Advances the game time of day to sunset. |
printType() | Allows you to find the typeIndex or typeKey for an object.
Example: |
spawn(object, count) | Spawn an item in the game.
To spawn an item in the game type:
Please note if the quantity is omitted, 1 will default. In other words...
and
...produce the same result. List of Spawnable Game Objects |
tp() | Teleport to a location. |
Spawnable Game Objects
The following is a list of the spawnable game objects that can be used in conjunction with the "spawn()" command:
1 | 2 | 3 | 4 |
---|---|---|---|
aloeLeaf | aloeLeafRotten | alpacaMeat | alpacaMeatCooked |
apple | appleRotten | aspenBigSeed | aspenBigSeedRotten |
aspenSeed | aspenSeedRotten | balafon | bambooSeed |
bambooSeedRotten | banana | bananaRotten | beetroot |
beetrootCooked | beetrootRotten | beetrootSeed | beetrootSeedRotten |
birchSeed | birchSeedRotten | bone | boneFlute |
bone_hatchet | boneKnife | boneSpear | boneSpearHead |
branch | branchRotten | breadDough | breadDoughRotten |
burntBranch | chickenMeat | chickenMeatCooked | clay |
coconut | coconutRotten | deadAlpaca | deadChicken |
deadChickenRotten | dirt | echinaceaFlower | echinaceaFlowerRotten |
elderberry | elderberryRotten | firedBowl | firedBowlBurnMedicine |
firedBowlFoodPoisoningMedicine | firedBowlInjuryMedicine | firedBowlMedicineRotten | firedBowlVirusMedicine |
firedBrick | firedTile | firedUrn | firedUrnFlour |
firedUrnFlourRotten | firedUrnHulledWheat | firedUrnHulledWheatRotten | flax |
flaxDried | flaxRotten | flaxSeed | flaxSeedRotten |
flaxTwine | flint | flintAxeHead | flintHatchet |
flintKnife | flintPickaxe | flintPickaxeHead | flintSpear |
flintSpearHead | flatbread | flatbreadRotten | garlic |
garlicRotten | giant_bone | gingerRoot | gingerRootRotten |
gooseberry | gooseberryRotten | grass | hay |
hayRotten | log | logDrum | mammothMeat |
mammothMeatCooked | marigoldFlower | marigoldFlowerRotten | mudBrickDry |
mudBrickWet | mudTileDry | mudTileWet | orange |
orangeRotten | peach | peachRotten | pineCone |
pineConeBig | pineConeBigRotten | pineConeRotten | poppyFlower |
poppyFlowerRotten | pumpkin | pumpkinCooked | pumpkinRotten |
quernstone | raspberry | raspberryRotten | rock |
rockSmall | sand | splitLog | stoneAxeHead |
stoneHatchet | stoneKnife | stonePickaxe | stonePickaxeHead |
stoneSpear | stoneSpearHead | sunflowerSeed | sunflowerSeedRotten |
turmericRoot | turmericRootRotten | unfiredBowlBurnMedicine | unfiredBowlDry |
unfiredBowlFoodPoisoningMedicine | unfiredBowlInjuryMedicine | unfiredBowlMedicineRotten | unfiredBowlVirusMedicine |
unfiredBowlWet | unfiredUrnDry | unfiredUrnFlour | unfiredUrnFlourRotten |
unfiredUrnHulledWheat | unfiredUrnHulledWheatRotten | unfiredUrnWet | wheat |
wheatRotten | willowSeed | willowSeedRotten | woodenPole |
woolskin |