Difference between revisions of "Flora"

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= Crafting =
= Crafting =
These plants are used primarily for crafting objects or structures
These plants are used primarily for crafting objects or structures. Takes 3 days to reach maturity from planting or harvesting.
=== Hay ===
=== Hay ===
Hay can be used to craft several buildable objects. It is gathered by clearing soil. 2 pieces of wet hay are produced from soil, while 4 pieces are produced by clearing soil covered in snow. The soil will regrow the hay. Wet hay dries to become dry hay.
Hay can be used to craft several buildable objects. It is gathered by clearing soil. 2 pieces of wet hay are produced from soil, while 4 pieces are produced by clearing soil covered in snow. The soil will regrow the hay. Wet hay dries to become dry hay.
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= Crops =
= Crops =
Crops are plants that can be found from procedural generation, and harvested and grown by the player for food.
Crops are plants that can be found from procedural generation, and harvested and grown by the player for food. Takes 3 days to reach maturity from planting or harvesting.
=== Wheat ===
=== Wheat ===
[[File:wheet.png|50px|right|Some Wheat Growing]]
[[File:wheet.png|50px|right|Some Wheat Growing]]
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= Trees =
= Trees =
Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which has a 3 day replenishment time per tree. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.
Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which replenishes after a time. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.
{| class="wikitable"
|-
!
! scope="col"| Branch
! scope="col"| Log
! scope="col"| Seed/Fruit
|-
! scope="row"| Birch
| 2
| 0
| 0
|-
! scope="row"| Willow
| 6
| 3
| 4
|-
! scope="row"| Aspen
| 6
| 3
| 4
|-
! scope="row"| Pine
| 2-4
| 2-6
| 4
|-
! scope="row"| Big Pine
| 10
| 20
| 4
|-
! scope="row"| Bamboo
| 4
| 0
| 4
|-
! scope="row"| Coconut
| 0
| 4
| 6
|-
! scope="row"| Apple
| 2
| 2
| 6
|-
! scope="row"| Orange
| 2
| 2
| 10
|-
! scope="row"| Peach
| 2
| 2
| 7
|-
! scope="row"| Banana
| 0
| 0
| 6
|-
|}
== Fruitless Trees ==
== Fruitless Trees ==
These trees produce branches and seeds.
These trees produce branches and seeds. Seeds will rot after a time based on its environmental conditions.


=== Birch Trees ===
=== Birch Trees ===
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=== Pine Trees ===
=== Pine Trees ===
Pine trees can come in 4 regular variants with 1 large variant. They are commonly found in the tropics. Different pine tree variants yield different numbers of branches (2-4) and logs (2-6). The large variant produces 10 branches and 20 logs
Pine trees can come in 4 regular variants with 1 large variant. They are commonly found in the tropics. Different pine tree variants yield different numbers of branches (2-4) and logs (2-6). The large variant produces 10 branches and 20 logs, and produces a different seed. The big pine cone variant has a fuel effectiveness of 6.


=== Aspen Trees ===
=== Aspen Trees ===
Aspen trees can come in 3 regular variants with 1 large variant.
Aspen trees can come in 3 regular variants with 1 large variant.


=== Bamboo Trees ===
=== Bamboo ===
Bamboo trees grow abundantly in warm climates. Does not produce logs.
Bamboo can come in 2 regular variants. Bamboo grow abundantly in warm climates. Does not produce logs.
 
=== Cacti ===





Revision as of 19:38, 16 July 2022

Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.

Dirt

Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively.

Crafting

These plants are used primarily for crafting objects or structures. Takes 3 days to reach maturity from planting or harvesting.

Hay

Hay can be used to craft several buildable objects. It is gathered by clearing soil. 2 pieces of wet hay are produced from soil, while 4 pieces are produced by clearing soil covered in snow. The soil will regrow the hay. Wet hay dries to become dry hay.

Flax

Flax is used to produce flax twine, which is used to produce tools. It can be found more commonly near sources of water such as rivers or oceans. Harvesting flax produces wet flax and seeds, of which the latter can be replanted. Wet flax dries to become dry flax.

Sunflower

Harvesting Sunflowers produces seeds.

Crops

Crops are plants that can be found from procedural generation, and harvested and grown by the player for food. Takes 3 days to reach maturity from planting or harvesting.

Wheat

Some Wheat Growing

Wheat can be used to make bread via a series of crafting techniques. One wheat is produced per harvest, and a new wheat seedling replaces the harvested wheat plant.

Pumpkins

A Batch Of Pumpkins

Pumpkins can spawn in large batches or in small groups. They can be cooked to be used for food or used to make Balafons.

Beetroots

Beetroots can spawn in large batches or in small groups. They can be cooked to be used for food.

Bushes

Bushes are a naturally generated regenerating source of berries. Berries can be eaten or planted to produce new bushes. Each bush produces 6 berries per harvest. Both kinds of bush yield one birch branch when uprooted.

Raspberry Bushes

Produce raspberries.

Gooseberry Bushes

Produce gooseberries.

Trees

Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which replenishes after a time. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.

Branch Log Seed/Fruit
Birch 2 0 0
Willow 6 3 4
Aspen 6 3 4
Pine 2-4 2-6 4
Big Pine 10 20 4
Bamboo 4 0 4
Coconut 0 4 6
Apple 2 2 6
Orange 2 2 10
Peach 2 2 7
Banana 0 0 6

Fruitless Trees

These trees produce branches and seeds. Seeds will rot after a time based on its environmental conditions.

Birch Trees

Birch trees can come in 4 regular variants.

Willow Trees

Willow trees can come in 2 regular variants.

Pine Trees

Pine trees can come in 4 regular variants with 1 large variant. They are commonly found in the tropics. Different pine tree variants yield different numbers of branches (2-4) and logs (2-6). The large variant produces 10 branches and 20 logs, and produces a different seed. The big pine cone variant has a fuel effectiveness of 6.

Aspen Trees

Aspen trees can come in 3 regular variants with 1 large variant.

Bamboo

Bamboo can come in 2 regular variants. Bamboo grow abundantly in warm climates. Does not produce logs.


Fruitful Trees

These trees produce branches and fruit. Fruit will rot after a time based on its environmental conditions.

Apple Trees

Produce apples and apple branches.

Banana Trees

Produce bananas, but does not produce logs or branches.

Coconut Trees

Produces coconuts, but does not produce branches (Coconuts food preparation requirements?; more information required).

Orange Trees

Produces orange and orange tree branches.

Peach Trees

Produces peaches and peach tree branches.