<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.playsapiens.com/index.php?action=history&amp;feed=atom&amp;title=Sapiens_Devlog_7</id>
	<title>Sapiens Devlog 7 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.playsapiens.com/index.php?action=history&amp;feed=atom&amp;title=Sapiens_Devlog_7"/>
	<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Sapiens_Devlog_7&amp;action=history"/>
	<updated>2026-05-28T21:40:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.2</generator>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Sapiens_Devlog_7&amp;diff=27287&amp;oldid=prev</id>
		<title>ChillGenXer: Created page with &quot;{{DevlogInfobox | episode_number = Devlog #7 | title = World Project Devblog #7 - Dense forests | youtube_link = https://youtu.be/eoAJfwrt1nM | date_posted = 9/12/2015 | duration = 07:59 | number_of_views = 5,096 as of 2023-06-23 }}  == Summary == In this video, Dave Frampton showcases the addition of dense forests to the game and the performance optimizations made to handle this. He discusses the challenges of optimizing performance for VR, the introduction of multi-thr...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Sapiens_Devlog_7&amp;diff=27287&amp;oldid=prev"/>
		<updated>2023-06-23T16:10:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DevlogInfobox | episode_number = Devlog #7 | title = World Project Devblog #7 - Dense forests | youtube_link = https://youtu.be/eoAJfwrt1nM | date_posted = 9/12/2015 | duration = 07:59 | number_of_views = 5,096 as of 2023-06-23 }}  == Summary == In this video, Dave Frampton showcases the addition of dense forests to the game and the performance optimizations made to handle this. He discusses the challenges of optimizing performance for VR, the introduction of multi-thr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DevlogInfobox&lt;br /&gt;
| episode_number = Devlog #7&lt;br /&gt;
| title = World Project Devblog #7 - Dense forests&lt;br /&gt;
| youtube_link = https://youtu.be/eoAJfwrt1nM&lt;br /&gt;
| date_posted = 9/12/2015&lt;br /&gt;
| duration = 07:59&lt;br /&gt;
| number_of_views = 5,096 as of 2023-06-23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
In this video, Dave Frampton showcases the addition of dense forests to the game and the performance optimizations made to handle this. He discusses the challenges of optimizing performance for VR, the introduction of multi-threading, and the implementation of a player-controlled light source. He also talks about the next steps for the game, which include enhancing interactivity with the game world and the addition of shadows for a more realistic look.&lt;br /&gt;
&lt;br /&gt;
== Notable Topics ==&lt;br /&gt;
=== Dense Forests ===&lt;br /&gt;
The game now features dense forests, which have been added as part of a stress test for performance optimizations.&lt;br /&gt;
&lt;br /&gt;
=== Performance Optimization ===&lt;br /&gt;
Performance optimization was a major focus, with work moved off the main thread to improve frame rates. This included moving physics and terrain generation to different threads.&lt;br /&gt;
&lt;br /&gt;
=== Player-Controlled Light Source ===&lt;br /&gt;
A player-controlled light source has been implemented, which changes the exposure of the whole scene to more accurately represent how light works.&lt;br /&gt;
&lt;br /&gt;
=== Interactivity ===&lt;br /&gt;
The next steps for the game include enhancing interactivity with the game world, such as the ability to chop down trees and pick up and throw objects in the environment.&lt;br /&gt;
&lt;br /&gt;
=== Shadows ===&lt;br /&gt;
The addition of shadows is planned for a more realistic look, especially for objects like tree trunks.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
This summary was generated by AI. If you notice an error or correction required, please let us know on the #wiki channel of the discord server or make the edit yourself if you are an editor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Devlog Series]]&lt;/div&gt;</summary>
		<author><name>ChillGenXer</name></author>
	</entry>
</feed>