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	<title>Sapiens Devlog 3 - Revision history</title>
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	<updated>2026-05-28T21:40:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.playsapiens.com/index.php?title=Sapiens_Devlog_3&amp;diff=27282&amp;oldid=prev</id>
		<title>ChillGenXer: Created page with &quot;{{DevlogInfobox | episode_number = Devlog #3 | title = World Project Devlog #3 - New Atmosphere | youtube_link = https://youtu.be/77SRD25mWao | date_posted = 7/10/2015 | duration = 05:21 | number_of_views = 7,881 as of 2023-06-23 }}  == Summary == In this video, Dave Frampton introduces a completely new atmosphere for the terrain engine, based on the work by Eric Bruneton. He discusses the complexities of implementing the new atmosphere and the improvements it brings to...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Sapiens_Devlog_3&amp;diff=27282&amp;oldid=prev"/>
		<updated>2023-06-23T16:04:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DevlogInfobox | episode_number = Devlog #3 | title = World Project Devlog #3 - New Atmosphere | youtube_link = https://youtu.be/77SRD25mWao | date_posted = 7/10/2015 | duration = 05:21 | number_of_views = 7,881 as of 2023-06-23 }}  == Summary == In this video, Dave Frampton introduces a completely new atmosphere for the terrain engine, based on the work by Eric Bruneton. He discusses the complexities of implementing the new atmosphere and the improvements it brings to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DevlogInfobox&lt;br /&gt;
| episode_number = Devlog #3&lt;br /&gt;
| title = World Project Devlog #3 - New Atmosphere&lt;br /&gt;
| youtube_link = https://youtu.be/77SRD25mWao&lt;br /&gt;
| date_posted = 7/10/2015&lt;br /&gt;
| duration = 05:21&lt;br /&gt;
| number_of_views = 7,881 as of 2023-06-23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
In this video, Dave Frampton introduces a completely new atmosphere for the terrain engine, based on the work by Eric Bruneton. He discusses the complexities of implementing the new atmosphere and the improvements it brings to the visual experience. He also mentions that the game is now working on the Oculus Rift and discusses the potential for gameplay mechanics related to the VR experience.&lt;br /&gt;
&lt;br /&gt;
== Notable Topics ==&lt;br /&gt;
=== New Atmosphere ===&lt;br /&gt;
The new atmosphere, based on Eric Bruneton's work, brings improved realism and visual appeal to the game. It includes features like a night glow and more realistic lighting.&lt;br /&gt;
&lt;br /&gt;
=== Oculus Rift Compatibility ===&lt;br /&gt;
The game is now compatible with the Oculus Rift. This opens up potential for unique gameplay mechanics related to the VR experience.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Considerations ===&lt;br /&gt;
Dave discusses the need to focus more on gameplay development after spending a significant amount of time on visual enhancements like the new atmosphere.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
This summary was generated by AI. If you notice an error or correction required, please let us know on the #wiki channel of the discord server or make the edit yourself if you are an editor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Devlog Series]]&lt;/div&gt;</summary>
		<author><name>ChillGenXer</name></author>
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