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	<id>http://wiki.playsapiens.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JuddSamurai</id>
	<title>Sapiens Wiki - User contributions [en]</title>
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	<updated>2026-04-10T10:37:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=130</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=130"/>
		<updated>2022-06-10T21:09:00Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Welcome to the Official Sapiens Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to building| Introduction to Building]]&lt;br /&gt;
* [[Guide:Introduction to farming| Introduction to Farming]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
===Advanced Guides===&lt;br /&gt;
* [[Guide:Advanced crafting| Advanced Crafting]]&lt;br /&gt;
* [[Guide:Advanced Digging and Mining| Advanced Digging and Mining]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=129</id>
		<title>Guide:Getting Started</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=129"/>
		<updated>2022-06-10T21:03:16Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Guide:Getting Started=&lt;br /&gt;
If you are reading this, you are probably new to Sapiens, so, welcome! This guide is designed to provide you with some help in getting a tribe set up and stable. &lt;br /&gt;
&lt;br /&gt;
==Navigating the menu==&lt;br /&gt;
On the start-up menu, there are several options, with the main ones of interest for this article being the settings button and create world button. Firstly, check your basic settings - ensure the graphics settings are desirable, and maybe take a moment to view the keybinds - we will be using default keybinds during this tutorial, so remember if you change any. Don’t worry too much about this, as we can always change these later. &lt;br /&gt;
&lt;br /&gt;
Now, you can create a new world. The new world menu should be set up with medium settings for all options, such as temperature - these are recommended for a new player, as they provide a rounded game experience without extreme challenges. However, once you become familiar with the concepts of the game, these settings can be modified for a fun challenge. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, press Create World. &lt;br /&gt;
&lt;br /&gt;
==Selecting a tribe==&lt;br /&gt;
At this point the in-game tutorial should have started. This tutorial is very informative and provides you with most of the same information you will get from this guide, but if you don’t want to follow it for any reason, feel free to continue reading this guide. &lt;br /&gt;
&lt;br /&gt;
You will be prompted to zoom into a specific region of the planet, and select a tribe to start from. Tribes are marked by icons and when clicked on, the temperature and its related difficulty, and the tribe members, are visible. It is recommended to start in a temperate or tropical region, as tropical regions do not have cold winters, and have plentiful food, and temperate environments have mild temperatures and decent food supplies, although winters can be cold. A plentiful supply of trees is also recommended, as well as perhaps a source of branches such as reeds or bamboo. &lt;br /&gt;
&lt;br /&gt;
A tribe consisting primarily of young or middle-aged adults is also recommended, as they will all be able to perform all functions. However, new tribes should appear occasionally which you can recruit, to increase tribe numbers. 3-5 tribe members should be good. When you are ready, select a tribe to begin!&lt;br /&gt;
&lt;br /&gt;
==Orientation==&lt;br /&gt;
Before you perform any actions, make sure that, in the top left, the pause icon is highlighted blue. Now, we can take as long as we need to get acquainted with the menu, and the environment. Firstly, look at the user interface - there isn’t much right now other than the time controls, which we just paused. This box contains the time of day (an arrow rotating around a sun and moon representing the state of day or night), and the ability to pause time, play time at normal speed or speed up time. &lt;br /&gt;
&lt;br /&gt;
Now, press escape to bring up the build menu, and have a look around. Right now, we won’t build anything, but we can come back later. There are also 4 icons at the top - the hammer for the build menu, the tent for the tribe menu, containing useful info about your tribe and assigned skills, and a stack for a resources menu, for managing storage and resource routes, and a gear for the settings menu. &lt;br /&gt;
&lt;br /&gt;
When you’re done exploring these menus, return to the game environment by pressing escape again. Now you can try to find your sapiens. When you find them, try clicking them to bring up a menu about them in the bottom left. You can see their name and age, and portrait, and happiness and loyalty. Loyalty is a measure of how close a sapien is to leaving the tribe, and it is fine for it to remain at 3-4 stars, although 2 or less will be a cause for concern as sapiens may be getting unhappy and wish to leave the tribe soon - this is a common indicator of problems such as food shortages. Happiness is a measure of how productive the sapien will be when working. Both of these are influenced by [[status effects]]. You can also change a sapien’s name by clicking on it. &lt;br /&gt;
&lt;br /&gt;
You can also zoom to a sapien, for example if you lose them, by going into the menu by pressing escape, selecting the tribe menu from the top icons, and selecting the sapiens menu. Here you can see a list of all your sapiens, and if you zoom to a specific one it will take the camera to that sapien. &lt;br /&gt;
&lt;br /&gt;
Now, feel free to take the camera around the environment, and explore a bit - take a mental note of any rocks or fruit-bearing trees. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, we can start giving your sapiens some orders. &lt;br /&gt;
&lt;br /&gt;
==Cutting the grass==&lt;br /&gt;
Unpause the game again by pressing the play button in the time window. You can also press space to toggle between pause and play. You can give sapiens orders whilst paused, but it is more interesting to see them perform the orders as you do them. &lt;br /&gt;
&lt;br /&gt;
Click on a piece of grass - it should turn blue when hovered over. At the top of the screen you should get some information on what you are hovering over. When you click on the grass, a radial menu should appear, with some options. At the top should be a sickle, ‘clear’ - click on this. Your sapiens will now pull the grass until it disappears, and dirt will be left instead. &lt;br /&gt;
&lt;br /&gt;
Some loose green hay will be left behind, and if you click it, it will show as ‘wet hay’ - a progress circle shows that it will dry very soon outside. When the hay dries, it can be used in several different ways. &lt;br /&gt;
&lt;br /&gt;
Now, we will want more hay, and we will want a cleared area to work with, so we will clear more grass. A faster way of doing this is by selecting a piece of grass, but instead of pressing ‘clear’, press the 2 plus signs on the inside of the menu, called ‘select more’. This opens up a menu where you see an overhead view of grass tiles, so you can select them via a box select or radial select. Drag your mouse across a group of grass tiles so that you clear roughly 15-20, and then select them and press ‘clear’ to order your sapiens to gather more hay. As the clearing begins, you can start your next task. &lt;br /&gt;
&lt;br /&gt;
==Storing stuff==&lt;br /&gt;
In the dirt areas now cleared (or not, it’s up to you - you can build it in the grass instead), you can build storage areas, by pressing escape and bringing up the build menu in the top icons - it should be the icon on the left. In this menu, make sure you are on the leftmost tab, and click on the storage area icon - a stack of cubes. Build this by pressing build, and then it should display a ghost image of the storage area in the world. You can view the controls for building on the bottom left, although to simply place the area you can just left-click. Place a few of these, and then exit by pressing escape, then exiting again to the world. Your sapiens should now start storing your hay in the storage areas. Some of this hay should also be drying out by now - if you select the storage area containing the hay, you should see that it rots in a year outside - this is a decay feature which can prevent food from being kept for long periods, although most items will last for longer inside. &lt;br /&gt;
&lt;br /&gt;
==Branch collection==&lt;br /&gt;
Once the clearing has finished, you should be left with a stack of hay in your storage areas. Now, you will want some branches. These can be gathered either from trees, or from reeds or bamboo plants. If you gather than from several different sources, they will still stack in the same storage area, but have different aesthetics in builds. The use of different materials can be controlled, but this will be saved for a more advanced guide. Gather branches by clicking trees and selecting ‘gather branches’ on the right - the select more option can also be used here.&lt;br /&gt;
&lt;br /&gt;
==Making beds==&lt;br /&gt;
From the build menu, you can select a hay bed. You can then place this and a ghost image of it should appear in the world, along with an icon for building it. These icons show if anything is stopping the building from occurring, such as if there is not enough light or not enough materials. Sapiens will bring the items required to build the item to it, and then someone with the required [[skills]] to build it can come and construct it. For a hay bed, no skills are required other than basic construction, which all your sapiens will have. Place a few hay beds, one for each sapien, and watch them bring the dry hay to them and construct them. &lt;br /&gt;
If nighttime falls, the sapiens should sleep automatically. &lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
When your sapiens come across objects in the world, they can use their knowledge of existing skills, and new objects, to try and make discoveries. This is known as investigation, and is represented by a lightbulb when selecting an object that can be investigated. Right now, you can investigate your hay that you have collected. If you run out of hay, you can always clear more grass - just remember that you will have to wait a bit for the hay to dry. When a sapien is investigating an object, they will stare at it and perform some actions on it until they learn the skill associated with the investigation - represented by the blue circle around their icon filling up. In our case, they will learn thatch building, allowing them to build a thatch shelter. Whilst one sapien is investigating, send some other sapiens to gather some small and large rocks and investigate the branches you gathered. &lt;br /&gt;
&lt;br /&gt;
The investigation process is similar to the learning process when a sapien must learn a new skill, although instead of investigating they simply perform the skill automatically until they learn how to do it. &lt;br /&gt;
 &lt;br /&gt;
==Setting up camp==&lt;br /&gt;
Once you have finished the investigation, the sapien assigned to the investigation will learn the skill, for thatch building in this case. This allows you to build a thatch shelter. &lt;br /&gt;
&lt;br /&gt;
From the build menu, you can select a thatch roof piece - this is a small triangular building piece used to provide a roof for small buildings, or function as a hut. Anything underneath is counted as ‘inside’. This provides sapiens with shelter, both from rain (so they don’t get wet) and whilst they sleep (which makes them happier). Place a thatch roof piece somewhere in your tribal gathering area. &lt;br /&gt;
&lt;br /&gt;
Now you will want all your beds to be kept under the shelter to improve happiness of your sapiens when they sleep. Remove your beds and place them under the shelters. Removing a built object causes the sapiens to deconstruct it into its original parts, then store these parts again. &lt;br /&gt;
&lt;br /&gt;
If you investigated the branches earlier, you should also be able to build a campfire - one of your sapiens will then be able to light it as they know the fire lighting skill. This provides your sapiens with some light and warmth, and can be used later to cook meat. &lt;br /&gt;
&lt;br /&gt;
By now, it will likely be getting dark, so feel free to speed up time and let your sapiens sleep through the night. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
&lt;br /&gt;
You now have a grasp of the basic game mechanics, and can explore the game on your own if you wish. Alternatively, you can visit some of the other guides below if you wish to learn various other techniques. You eventually want to be able to sustain your sapiens, and build colonies, but these are not possible without basic skills such as crafting and foraging for food. &lt;br /&gt;
&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
* [[Guide:Advanced Digging and Mining| Advanced Digging and Mining]]&lt;br /&gt;
* [[Guide:Woodworking]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=128</id>
		<title>Guide:Getting Started</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=128"/>
		<updated>2022-06-10T21:02:35Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Guide:Getting Started=&lt;br /&gt;
If you are reading this, you are probably new to Sapiens, so, welcome! This guide is designed to provide you with some help in getting a tribe set up and stable. &lt;br /&gt;
&lt;br /&gt;
==Navigating the menu==&lt;br /&gt;
On the start-up menu, there are several options, with the main ones of interest for this article being the settings button and create world button. Firstly, check your basic settings - ensure the graphics settings are desirable, and maybe take a moment to view the keybinds - we will be using default keybinds during this tutorial, so remember if you change any. Don’t worry too much about this, as we can always change these later. &lt;br /&gt;
&lt;br /&gt;
Now, you can create a new world. The new world menu should be set up with medium settings for all options, such as temperature - these are recommended for a new player, as they provide a rounded game experience without extreme challenges. However, once you become familiar with the concepts of the game, these settings can be modified for a fun challenge. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, press Create World. &lt;br /&gt;
&lt;br /&gt;
==Selecting a tribe==&lt;br /&gt;
At this point the in-game tutorial should have started. This tutorial is very informative and provides you with most of the same information you will get from this guide, but if you don’t want to follow it for any reason, feel free to continue reading this guide. &lt;br /&gt;
&lt;br /&gt;
You will be prompted to zoom into a specific region of the planet, and select a tribe to start from. Tribes are marked by icons and when clicked on, the temperature and its related difficulty, and the tribe members, are visible. It is recommended to start in a temperate or tropical region, as tropical regions do not have cold winters, and have plentiful food, and temperate environments have mild temperatures and decent food supplies, although winters can be cold. A plentiful supply of trees is also recommended, as well as perhaps a source of branches such as reeds or bamboo. &lt;br /&gt;
&lt;br /&gt;
A tribe consisting primarily of young or middle-aged adults is also recommended, as they will all be able to perform all functions. However, new tribes should appear occasionally which you can recruit, to increase tribe numbers. 3-5 tribe members should be good. When you are ready, select a tribe to begin!&lt;br /&gt;
&lt;br /&gt;
==Orientation==&lt;br /&gt;
Before you perform any actions, make sure that, in the top left, the pause icon is highlighted blue. Now, we can take as long as we need to get acquainted with the menu, and the environment. Firstly, look at the user interface - there isn’t much right now other than the time controls, which we just paused. This box contains the time of day (an arrow rotating around a sun and moon representing the state of day or night), and the ability to pause time, play time at normal speed or speed up time. &lt;br /&gt;
&lt;br /&gt;
Now, press escape to bring up the build menu, and have a look around. Right now, we won’t build anything, but we can come back later. There are also 4 icons at the top - the hammer for the build menu, the tent for the tribe menu, containing useful info about your tribe and assigned skills, and a stack for a resources menu, for managing storage and resource routes, and a gear for the settings menu. &lt;br /&gt;
&lt;br /&gt;
When you’re done exploring these menus, return to the game environment by pressing escape again. Now you can try to find your sapiens. When you find them, try clicking them to bring up a menu about them in the bottom left. You can see their name and age, and portrait, and happiness and loyalty. Loyalty is a measure of how close a sapien is to leaving the tribe, and it is fine for it to remain at 3-4 stars, although 2 or less will be a cause for concern as sapiens may be getting unhappy and wish to leave the tribe soon - this is a common indicator of problems such as food shortages. Happiness is a measure of how productive the sapien will be when working. Both of these are influenced by [[status effects]]. You can also change a sapien’s name by clicking on it. &lt;br /&gt;
&lt;br /&gt;
You can also zoom to a sapien, for example if you lose them, by going into the menu by pressing escape, selecting the tribe menu from the top icons, and selecting the sapiens menu. Here you can see a list of all your sapiens, and if you zoom to a specific one it will take the camera to that sapien. &lt;br /&gt;
&lt;br /&gt;
Now, feel free to take the camera around the environment, and explore a bit - take a mental note of any rocks or fruit-bearing trees. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, we can start giving your sapiens some orders. &lt;br /&gt;
&lt;br /&gt;
==Cutting the grass==&lt;br /&gt;
Unpause the game again by pressing the play button in the time window. You can also press space to toggle between pause and play. You can give sapiens orders whilst paused, but it is more interesting to see them perform the orders as you do them. &lt;br /&gt;
&lt;br /&gt;
Click on a piece of grass - it should turn blue when hovered over. At the top of the screen you should get some information on what you are hovering over. When you click on the grass, a radial menu should appear, with some options. At the top should be a sickle, ‘clear’ - click on this. Your sapiens will now pull the grass until it disappears, and dirt will be left instead. &lt;br /&gt;
&lt;br /&gt;
Some loose green hay will be left behind, and if you click it, it will show as ‘wet hay’ - a progress circle shows that it will dry very soon outside. When the hay dries, it can be used in several different ways. &lt;br /&gt;
&lt;br /&gt;
Now, we will want more hay, and we will want a cleared area to work with, so we will clear more grass. A faster way of doing this is by selecting a piece of grass, but instead of pressing ‘clear’, press the 2 plus signs on the inside of the menu, called ‘select more’. This opens up a menu where you see an overhead view of grass tiles, so you can select them via a box select or radial select. Drag your mouse across a group of grass tiles so that you clear roughly 15-20, and then select them and press ‘clear’ to order your sapiens to gather more hay. As the clearing begins, you can start your next task. &lt;br /&gt;
&lt;br /&gt;
==Storing stuff==&lt;br /&gt;
In the dirt areas now cleared (or not, it’s up to you - you can build it in the grass instead), you can build storage areas, by pressing escape and bringing up the build menu in the top icons - it should be the icon on the left. In this menu, make sure you are on the leftmost tab, and click on the storage area icon - a stack of cubes. Build this by pressing build, and then it should display a ghost image of the storage area in the world. You can view the controls for building on the bottom left, although to simply place the area you can just left-click. Place a few of these, and then exit by pressing escape, then exiting again to the world. Your sapiens should now start storing your hay in the storage areas. Some of this hay should also be drying out by now - if you select the storage area containing the hay, you should see that it rots in a year outside - this is a decay feature which can prevent food from being kept for long periods, although most items will last for longer inside. &lt;br /&gt;
&lt;br /&gt;
==Branch collection==&lt;br /&gt;
Once the clearing has finished, you should be left with a stack of hay in your storage areas. Now, you will want some branches. These can be gathered either from trees, or from reeds or bamboo plants. If you gather than from several different sources, they will still stack in the same storage area, but have different aesthetics in builds. The use of different materials can be controlled, but this will be saved for a more advanced guide. Gather branches by clicking trees and selecting ‘gather branches’ on the right - the select more option can also be used here.&lt;br /&gt;
&lt;br /&gt;
==Making beds==&lt;br /&gt;
From the build menu, you can select a hay bed. You can then place this and a ghost image of it should appear in the world, along with an icon for building it. These icons show if anything is stopping the building from occurring, such as if there is not enough light or not enough materials. Sapiens will bring the items required to build the item to it, and then someone with the required [[skills]] to build it can come and construct it. For a hay bed, no skills are required other than basic construction, which all your sapiens will have. Place a few hay beds, one for each sapien, and watch them bring the dry hay to them and construct them. &lt;br /&gt;
If nighttime falls, the sapiens should sleep automatically. &lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
When your sapiens come across objects in the world, they can use their knowledge of existing skills, and new objects, to try and make discoveries. This is known as investigation, and is represented by a lightbulb when selecting an object that can be investigated. Right now, you can investigate your hay that you have collected. If you run out of hay, you can always clear more grass - just remember that you will have to wait a bit for the hay to dry. When a sapien is investigating an object, they will stare at it and perform some actions on it until they learn the skill associated with the investigation - represented by the blue circle around their icon filling up. In our case, they will learn thatch building, allowing them to build a thatch shelter. Whilst one sapien is investigating, send some other sapiens to gather some small and large rocks and investigate the branches you gathered. &lt;br /&gt;
&lt;br /&gt;
The investigation process is similar to the learning process when a sapien must learn a new skill, although instead of investigating they simply perform the skill automatically until they learn how to do it. &lt;br /&gt;
 &lt;br /&gt;
==Setting up camp==&lt;br /&gt;
Once you have finished the investigation, the sapien assigned to the investigation will learn the skill, for thatch building in this case. This allows you to build a thatch shelter. &lt;br /&gt;
&lt;br /&gt;
From the build menu, you can select a thatch roof piece - this is a small triangular building piece used to provide a roof for small buildings, or function as a hut. Anything underneath is counted as ‘inside’. This provides sapiens with shelter, both from rain (so they don’t get wet) and whilst they sleep (which makes them happier). Place a thatch roof piece somewhere in your tribal gathering area. &lt;br /&gt;
&lt;br /&gt;
Now you will want all your beds to be kept under the shelter to improve happiness of your sapiens when they sleep. Remove your beds and place them under the shelters. Removing a built object causes the sapiens to deconstruct it into its original parts, then store these parts again. &lt;br /&gt;
&lt;br /&gt;
If you investigated the branches earlier, you should also be able to build a campfire - one of your sapiens will then be able to light it as they know the fire lighting skill. This provides your sapiens with some light and warmth, and can be used later to cook meat. &lt;br /&gt;
&lt;br /&gt;
By now, it will likely be getting dark, so feel free to speed up time and let your sapiens sleep through the night. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
&lt;br /&gt;
You now have a grasp of the basic game mechanics, and can explore the game on your own if you wish. Alternatively, you can visit some of the other guides below if you wish to learn various other techniques. You eventually want to be able to sustain your sapiens, and build colonies, but these are not possible without basic skills such as crafting and foraging for food. &lt;br /&gt;
&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
* [[Guide:Advanced Digging and Mining| Advanced Digging]]&lt;br /&gt;
* [[Guide:Woodworking]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_crafting&amp;diff=127</id>
		<title>Guide:Introduction to crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_crafting&amp;diff=127"/>
		<updated>2022-06-10T21:01:27Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Guide:Introduction to crafting=&lt;br /&gt;
&lt;br /&gt;
[[Crafting]] is one of the cornerstones of development and success in Sapiens. Without it, you would be limited to thatch structures, and be unable to cook larger meals to sustain a growing population, or entertain your sapiens with music. This guide will inform you on the basics of crafting simple items. For more advanced techniques, see [[Guide:Advanced crafting]]. &lt;br /&gt;
&lt;br /&gt;
==Setting up a crafting area==&lt;br /&gt;
Most crafting is done via the [[crafting area]] - some can be performed on a campfire, primarily the actions of cooking meat or baking bread, but these can only be prepared via extensive crafting at crafting areas. &lt;br /&gt;
&lt;br /&gt;
A crafting area is built with 1 [[large stone]], and can be placed from the same menu as the storage area, the building menu. Large stones can be found lying on the ground, and will be collected automatically by sapiens for the build command.&lt;br /&gt;
&lt;br /&gt;
Click on the crafting area to bring up the crafting interface.  &lt;br /&gt;
&lt;br /&gt;
==The crafting interface==&lt;br /&gt;
The crafting menu is similar to the build menu - there are items that can be crafted, represented by their icons, and, when clicked on, the items that will be allowed for this recipe will be shown, and you can select whether or not to allow variations of these items (for example, blocking the use of pine branches). A slider can be used to control the quantity of crafted items produced, and 2 buttons are present, “craft” and “craft continuously”. &lt;br /&gt;
&lt;br /&gt;
==Crafting mechanics==&lt;br /&gt;
Crafting is similar to building, although the end product is an item, rather than an object in the world. The sapiens gather the ingredients at the crafting area, if they are available (otherwise an orange triangle will be shown around the crafting icon, showing it does not have the required ingredients available). A sapien with the required role will then craft the item, either after a short delay or after learning the [[skills|skill]], which takes time. &lt;br /&gt;
&lt;br /&gt;
When the “craft” button is pressed, sapiens will craft the item individually, but repeat the process for the number of items specified by the slider. &lt;br /&gt;
&lt;br /&gt;
When the “craft continuously” button is pressed, sapiens will craft the item individually indefinitely. &lt;br /&gt;
&lt;br /&gt;
==Crafting a set of basic tools==&lt;br /&gt;
Initially, you will want to craft some basic stone tools to get started on activities such as farming, digging and chopping trees. &lt;br /&gt;
&lt;br /&gt;
You will need to investigate the rock knapping skill first, which is performed by investigating a small or large rock. &lt;br /&gt;
&lt;br /&gt;
Firstly, gather several large rocks, and many [[small rock|small rocks]]. The large rocks are used in the tools, and small rocks are used as knapping tools, which are ‘tools’ used to create stone tools. Ensure these rocks are stored in storage areas near to the crafting area. &lt;br /&gt;
&lt;br /&gt;
Now, craft a [[stone knife]] and [[stone axe head]]. These tools will allow you to perform basic tasks required to advance - carving and cutting with the knife (used in other crafting recipes), and digging and chopping with the axe head. Make sure you have storage areas for each of these tools. &lt;br /&gt;
&lt;br /&gt;
Notice how you must wait for one item to be finished before crafting the other - it is a good idea to build several crafting areas so that you can craft in parallel, which saves time. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
Congratulations - you have crafted your first items! You can now perform tasks such as digging, farming. &lt;br /&gt;
&lt;br /&gt;
The guides below may help you in realising the full potential of the new tools you have created, or you can learn how to refine your own crafting skills. &lt;br /&gt;
&lt;br /&gt;
* [[Guide:Introduction to farming| Introduction to Farming]]&lt;br /&gt;
* [[Guide:Introduction to building| Introduction to Building]]&lt;br /&gt;
* [[Guide:Advanced crafting]]&lt;br /&gt;
* [[Guide:Advanced Digging and Mining]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=126</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=126"/>
		<updated>2022-06-10T21:00:06Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to building| Introduction to Building]]&lt;br /&gt;
* [[Guide:Introduction to farming| Introduction to Farming]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Gameplay&amp;diff=125</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Gameplay&amp;diff=125"/>
		<updated>2022-06-10T20:58:28Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Contents===&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gameplay is the specific way in which players interact with a game&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
&lt;br /&gt;
[[File:Create_World.jpg|600px|thumb|right|The 'Create World' interface]]&lt;br /&gt;
[[File:Rendered_World.jpg|600px|thumb|right|A rendered world]]&lt;br /&gt;
&lt;br /&gt;
When you start a new world, you are met with a user interface which allows you to customize your world. You are able to customize the world name and seed, along with the sea level, rainfall, temperature, continent size, mountain height, hills size and hills height. You are also able to select mods to use in this world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Digging==&lt;br /&gt;
You are able to dig to sea level in any location, but there is a limit to how steep slopes can be made. In order to dig deeper, you will need to have adjacent tiles steeper.&lt;br /&gt;
&lt;br /&gt;
As you dig down, the material changes in order:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grass&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sand&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dirt&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gravel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rock&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Gameplay&amp;diff=124</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Gameplay&amp;diff=124"/>
		<updated>2022-06-10T20:58:07Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Contents===&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gameplay is the specific way in which players interact with a game&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
&lt;br /&gt;
[[File:Create_World.jpg|600px|thumb|right|The 'Create World' interface]]&lt;br /&gt;
[[File:Rendered_World.jpg|600px|thumb|right|A rendered world]]&lt;br /&gt;
&lt;br /&gt;
When you start a new world, you are met with a user interface which allows you to customize your world. You are able to customize the world name and seed, along with the sea level, rainfall, temperature, continent size, mountain height, hills size and hills height. You are also able to select mods to use in this world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Digging==&lt;br /&gt;
You are able to dig to sea level in any location, but there is a limit to how steep slopes can be made. In order to dig deeper, you will need to have adjacent tiles steeper.&lt;br /&gt;
&lt;br /&gt;
As you dig down, the material changes in order:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grass&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sand&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dirt&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gravel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Rock&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_food&amp;diff=111</id>
		<title>Guide:Introduction to food</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_food&amp;diff=111"/>
		<updated>2022-06-04T22:32:43Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Food is an essential resource for your sapiens to survive, and is a constant concern for the tribe’s wellbeing as, without a constant supply of food, your sapiens will begin to receive the hunger and, eventually, starvation [[status effects]]. This guide will teach you the basics of providing and managing food for a small tribe.&lt;br /&gt;
&lt;br /&gt;
==Foraging==&lt;br /&gt;
Foraging is one of the simplest ways to obtain food. This is performed by selecting [[plants]] which provide food items: fruit-bearing trees, and plants which produce edible fruit or seeds, such as sunflowers or flax producing edible seeds. These can then be harvested for their fruit from the radial menu. The food can then be stored in storage areas, or eaten immediately. &lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
* Quick to produce edible products&lt;br /&gt;
* No preparation required&lt;br /&gt;
* Can sustain a small tribe for a long period of time&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
* Not enough output from natural sources to feed a large tribe&lt;br /&gt;
* Inconsistent, can result in periods of hunger&lt;br /&gt;
* Reduced output if the plants are removed (e.g. chopping trees for wood)&lt;br /&gt;
&lt;br /&gt;
Due to the nature of foraging, it is best suited to early-game, feeding a small tribe. However, it is commonly used in all stages of the game as a supplement to a main food source, due to its ease of production. &lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
Hunting involves killing the animals which roam the world, butchering their carcasses with a knife, and cooking the raw meat over a campfire to produce edible food. In the early game, chickens can be killed once the [[Skills|basic hunting]] skill has been learned, by investigating a chicken. This is hunted by sapiens which throw small stones at the chicken to kill it. In later game, alpacas or mammoths can be investigated to learn the spear hunting skill, where spears are thrown to kill these animals. The carcass is then butchered by a sapien with the butchery skill, and the raw meat can be cooked by a sapien with the cooking skill. Larger animals can feed larger tribes, or feed a smaller tribe for longer. They also drop [[woolskin|woolskins]] which have their own utilities. &lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
* Can quickly produce a lot of food in large batches&lt;br /&gt;
* Flexibly provides food for tribes with different needs&lt;br /&gt;
* Low levels of preparation required&lt;br /&gt;
* Can help to supplement other sources of food for maximum efficiency, when needed&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
* Edible products require a long time and a lot of different skills to produce&lt;br /&gt;
* Inconsistent - relies on animals being nearby&lt;br /&gt;
* Unsustainable for constant food production - can quickly deplete nearby animal sources&lt;br /&gt;
&lt;br /&gt;
Hunting can be used in any stage of the game, although it is best used as a supplement to foraged food in the early game, or to farming in the late game (e.g. during a farm expansion, extra sapiens can be fed using meat and farming if the farm cannot meet demand). &lt;br /&gt;
&lt;br /&gt;
==Farming==&lt;br /&gt;
The most advanced means of producing enough food for the entire tribe, farming involves planting many food-bearing plants, such as orange trees, or wheat (which then requires processing into bread). This method can mass produce food until the tribe has enough food to consume, and expansion of the tribe can be balanced with expansion of the farm. &lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
* Can produce enough food to feed a massive tribe&lt;br /&gt;
* Consistently produces enough food for the tribe&lt;br /&gt;
* Can sustainably produce food without depleting supplies. &lt;br /&gt;
* Can be expanded easily&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
* Expensive and difficult to get started; requires high amounts of preparation&lt;br /&gt;
* Long waits between batches of food - if batches are too small, must be supplemented with other methods to avoid starvation. &lt;br /&gt;
* Large land use for large farms&lt;br /&gt;
&lt;br /&gt;
Farming is best suited to producing large amounts of food as a standalone source for a large tribe. &lt;br /&gt;
&lt;br /&gt;
==Food storage==&lt;br /&gt;
Storing food is essential to ensure that there is always enough for your tribe members. It is stored in storage areas, when there is room, and will decay. Different foods decay at different rates, although generally food takes longer to decay when stored [[Mechanics:indoors|inside]]. When decayed, food is no longer edible, so prolonging its decay for as long as possible is desirable. See [[Mechanics:Decay]] for more information. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
Armed with this knowledge of food, you can now start learning about how to farm this food in the [[Guide:Introduction to farming| Introduction to Farming]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=110</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=110"/>
		<updated>2022-06-04T22:32:10Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to farming| Introduction to Farming]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_crafting&amp;diff=109</id>
		<title>Guide:Introduction to crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Introduction_to_crafting&amp;diff=109"/>
		<updated>2022-06-04T22:31:58Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Guide:Introduction to crafting=&lt;br /&gt;
&lt;br /&gt;
[[Crafting]] is one of the cornerstones of development and success in Sapiens. Without it, you would be limited to thatch structures, and be unable to cook larger meals to sustain a growing population, or entertain your sapiens with music. This guide will inform you on the basics of crafting simple items. For more advanced techniques, see [[Guide:Advanced crafting]]. &lt;br /&gt;
&lt;br /&gt;
==Setting up a crafting area==&lt;br /&gt;
Most crafting is done via the [[crafting area]] - some can be performed on a campfire, primarily the actions of cooking meat or baking bread, but these can only be prepared via extensive crafting at crafting areas. &lt;br /&gt;
&lt;br /&gt;
A crafting area is built with 1 [[large stone]], and can be placed from the same menu as the storage area, the building menu. Large stones can be found lying on the ground, and will be collected automatically by sapiens for the build command.&lt;br /&gt;
&lt;br /&gt;
Click on the crafting area to bring up the crafting interface.  &lt;br /&gt;
&lt;br /&gt;
==The crafting interface==&lt;br /&gt;
The crafting menu is similar to the build menu - there are items that can be crafted, represented by their icons, and, when clicked on, the items that will be allowed for this recipe will be shown, and you can select whether or not to allow variations of these items (for example, blocking the use of pine branches). A slider can be used to control the quantity of crafted items produced, and 2 buttons are present, “craft” and “craft continuously”. &lt;br /&gt;
&lt;br /&gt;
==Crafting mechanics==&lt;br /&gt;
Crafting is similar to building, although the end product is an item, rather than an object in the world. The sapiens gather the ingredients at the crafting area, if they are available (otherwise an orange triangle will be shown around the crafting icon, showing it does not have the required ingredients available). A sapien with the required role will then craft the item, either after a short delay or after learning the [[skills|skill]], which takes time. &lt;br /&gt;
&lt;br /&gt;
When the “craft” button is pressed, sapiens will craft the item individually, but repeat the process for the number of items specified by the slider. &lt;br /&gt;
&lt;br /&gt;
When the “craft continuously” button is pressed, sapiens will craft the item individually indefinitely. &lt;br /&gt;
&lt;br /&gt;
==Crafting a set of basic tools==&lt;br /&gt;
Initially, you will want to craft some basic stone tools to get started on activities such as farming, digging and chopping trees. &lt;br /&gt;
&lt;br /&gt;
You will need to investigate the rock knapping skill first, which is performed by investigating a small or large rock. &lt;br /&gt;
&lt;br /&gt;
Firstly, gather several large rocks, and many [[small rock|small rocks]]. The large rocks are used in the tools, and small rocks are used as knapping tools, which are ‘tools’ used to create stone tools. Ensure these rocks are stored in storage areas near to the crafting area. &lt;br /&gt;
&lt;br /&gt;
Now, craft a [[stone knife]] and [[stone axe head]]. These tools will allow you to perform basic tasks required to advance - carving and cutting with the knife (used in other crafting recipes), and digging and chopping with the axe head. Make sure you have storage areas for each of these tools. &lt;br /&gt;
&lt;br /&gt;
Notice how you must wait for one item to be finished before crafting the other - it is a good idea to build several crafting areas so that you can craft in parallel, which saves time. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
Congratulations - you have crafted your first items! You can now perform tasks such as digging, farming. &lt;br /&gt;
&lt;br /&gt;
The guides below may help you in realising the full potential of the new tools you have created, or you can learn how to refine your own crafting skills. &lt;br /&gt;
&lt;br /&gt;
* [[Guide:Introduction to farming| Introduction to Farming]]&lt;br /&gt;
* [[Guide:Digging]]&lt;br /&gt;
* [[Guide:Advanced crafting]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=108</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=108"/>
		<updated>2022-06-04T22:31:32Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Welcome to the Official Sapiens Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=107</id>
		<title>Guide:Getting Started</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Guide:Getting_Started&amp;diff=107"/>
		<updated>2022-06-04T22:31:18Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Next steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Guide:Getting Started=&lt;br /&gt;
If you are reading this, you are probably new to Sapiens, so, welcome! This guide is designed to provide you with some help in getting a tribe set up and stable. &lt;br /&gt;
&lt;br /&gt;
==Navigating the menu==&lt;br /&gt;
On the start-up menu, there are several options, with the main ones of interest for this article being the settings button and create world button. Firstly, check your basic settings - ensure the graphics settings are desirable, and maybe take a moment to view the keybinds - we will be using default keybinds during this tutorial, so remember if you change any. Don’t worry too much about this, as we can always change these later. &lt;br /&gt;
&lt;br /&gt;
Now, you can create a new world. The new world menu should be set up with medium settings for all options, such as temperature - these are recommended for a new player, as they provide a rounded game experience without extreme challenges. However, once you become familiar with the concepts of the game, these settings can be modified for a fun challenge. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, press Create World. &lt;br /&gt;
&lt;br /&gt;
==Selecting a tribe==&lt;br /&gt;
At this point the in-game tutorial should have started. This tutorial is very informative and provides you with most of the same information you will get from this guide, but if you don’t want to follow it for any reason, feel free to continue reading this guide. &lt;br /&gt;
&lt;br /&gt;
You will be prompted to zoom into a specific region of the planet, and select a tribe to start from. Tribes are marked by icons and when clicked on, the temperature and its related difficulty, and the tribe members, are visible. It is recommended to start in a temperate or tropical region, as tropical regions do not have cold winters, and have plentiful food, and temperate environments have mild temperatures and decent food supplies, although winters can be cold. A plentiful supply of trees is also recommended, as well as perhaps a source of branches such as reeds or bamboo. &lt;br /&gt;
&lt;br /&gt;
A tribe consisting primarily of young or middle-aged adults is also recommended, as they will all be able to perform all functions. However, new tribes should appear occasionally which you can recruit, to increase tribe numbers. 3-5 tribe members should be good. When you are ready, select a tribe to begin!&lt;br /&gt;
&lt;br /&gt;
==Orientation==&lt;br /&gt;
Before you perform any actions, make sure that, in the top left, the pause icon is highlighted blue. Now, we can take as long as we need to get acquainted with the menu, and the environment. Firstly, look at the user interface - there isn’t much right now other than the time controls, which we just paused. This box contains the time of day (an arrow rotating around a sun and moon representing the state of day or night), and the ability to pause time, play time at normal speed or speed up time. &lt;br /&gt;
&lt;br /&gt;
Now, press escape to bring up the build menu, and have a look around. Right now, we won’t build anything, but we can come back later. There are also 4 icons at the top - the hammer for the build menu, the tent for the tribe menu, containing useful info about your tribe and assigned skills, and a stack for a resources menu, for managing storage and resource routes, and a gear for the settings menu. &lt;br /&gt;
&lt;br /&gt;
When you’re done exploring these menus, return to the game environment by pressing escape again. Now you can try to find your sapiens. When you find them, try clicking them to bring up a menu about them in the bottom left. You can see their name and age, and portrait, and happiness and loyalty. Loyalty is a measure of how close a sapien is to leaving the tribe, and it is fine for it to remain at 3-4 stars, although 2 or less will be a cause for concern as sapiens may be getting unhappy and wish to leave the tribe soon - this is a common indicator of problems such as food shortages. Happiness is a measure of how productive the sapien will be when working. Both of these are influenced by [[status effects]]. You can also change a sapien’s name by clicking on it. &lt;br /&gt;
&lt;br /&gt;
You can also zoom to a sapien, for example if you lose them, by going into the menu by pressing escape, selecting the tribe menu from the top icons, and selecting the sapiens menu. Here you can see a list of all your sapiens, and if you zoom to a specific one it will take the camera to that sapien. &lt;br /&gt;
&lt;br /&gt;
Now, feel free to take the camera around the environment, and explore a bit - take a mental note of any rocks or fruit-bearing trees. &lt;br /&gt;
&lt;br /&gt;
When you’re ready, we can start giving your sapiens some orders. &lt;br /&gt;
&lt;br /&gt;
==Cutting the grass==&lt;br /&gt;
Unpause the game again by pressing the play button in the time window. You can also press space to toggle between pause and play. You can give sapiens orders whilst paused, but it is more interesting to see them perform the orders as you do them. &lt;br /&gt;
&lt;br /&gt;
Click on a piece of grass - it should turn blue when hovered over. At the top of the screen you should get some information on what you are hovering over. When you click on the grass, a radial menu should appear, with some options. At the top should be a sickle, ‘clear’ - click on this. Your sapiens will now pull the grass until it disappears, and dirt will be left instead. &lt;br /&gt;
&lt;br /&gt;
Some loose green hay will be left behind, and if you click it, it will show as ‘wet hay’ - a progress circle shows that it will dry very soon outside. When the hay dries, it can be used in several different ways. &lt;br /&gt;
&lt;br /&gt;
Now, we will want more hay, and we will want a cleared area to work with, so we will clear more grass. A faster way of doing this is by selecting a piece of grass, but instead of pressing ‘clear’, press the 2 plus signs on the inside of the menu, called ‘select more’. This opens up a menu where you see an overhead view of grass tiles, so you can select them via a box select or radial select. Drag your mouse across a group of grass tiles so that you clear roughly 15-20, and then select them and press ‘clear’ to order your sapiens to gather more hay. As the clearing begins, you can start your next task. &lt;br /&gt;
&lt;br /&gt;
==Storing stuff==&lt;br /&gt;
In the dirt areas now cleared (or not, it’s up to you - you can build it in the grass instead), you can build storage areas, by pressing escape and bringing up the build menu in the top icons - it should be the icon on the left. In this menu, make sure you are on the leftmost tab, and click on the storage area icon - a stack of cubes. Build this by pressing build, and then it should display a ghost image of the storage area in the world. You can view the controls for building on the bottom left, although to simply place the area you can just left-click. Place a few of these, and then exit by pressing escape, then exiting again to the world. Your sapiens should now start storing your hay in the storage areas. Some of this hay should also be drying out by now - if you select the storage area containing the hay, you should see that it rots in a year outside - this is a decay feature which can prevent food from being kept for long periods, although most items will last for longer inside. &lt;br /&gt;
&lt;br /&gt;
==Branch collection==&lt;br /&gt;
Once the clearing has finished, you should be left with a stack of hay in your storage areas. Now, you will want some branches. These can be gathered either from trees, or from reeds or bamboo plants. If you gather than from several different sources, they will still stack in the same storage area, but have different aesthetics in builds. The use of different materials can be controlled, but this will be saved for a more advanced guide. Gather branches by clicking trees and selecting ‘gather branches’ on the right - the select more option can also be used here.&lt;br /&gt;
&lt;br /&gt;
==Making beds==&lt;br /&gt;
From the build menu, you can select a hay bed. You can then place this and a ghost image of it should appear in the world, along with an icon for building it. These icons show if anything is stopping the building from occurring, such as if there is not enough light or not enough materials. Sapiens will bring the items required to build the item to it, and then someone with the required [[skills]] to build it can come and construct it. For a hay bed, no skills are required other than basic construction, which all your sapiens will have. Place a few hay beds, one for each sapien, and watch them bring the dry hay to them and construct them. &lt;br /&gt;
If nighttime falls, the sapiens should sleep automatically. &lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
When your sapiens come across objects in the world, they can use their knowledge of existing skills, and new objects, to try and make discoveries. This is known as investigation, and is represented by a lightbulb when selecting an object that can be investigated. Right now, you can investigate your hay that you have collected. If you run out of hay, you can always clear more grass - just remember that you will have to wait a bit for the hay to dry. When a sapien is investigating an object, they will stare at it and perform some actions on it until they learn the skill associated with the investigation - represented by the blue circle around their icon filling up. In our case, they will learn thatch building, allowing them to build a thatch shelter. Whilst one sapien is investigating, send some other sapiens to gather some small and large rocks and investigate the branches you gathered. &lt;br /&gt;
&lt;br /&gt;
The investigation process is similar to the learning process when a sapien must learn a new skill, although instead of investigating they simply perform the skill automatically until they learn how to do it. &lt;br /&gt;
 &lt;br /&gt;
==Setting up camp==&lt;br /&gt;
Once you have finished the investigation, the sapien assigned to the investigation will learn the skill, for thatch building in this case. This allows you to build a thatch shelter. &lt;br /&gt;
&lt;br /&gt;
From the build menu, you can select a thatch roof piece - this is a small triangular building piece used to provide a roof for small buildings, or function as a hut. Anything underneath is counted as ‘inside’. This provides sapiens with shelter, both from rain (so they don’t get wet) and whilst they sleep (which makes them happier). Place a thatch roof piece somewhere in your tribal gathering area. &lt;br /&gt;
&lt;br /&gt;
Now you will want all your beds to be kept under the shelter to improve happiness of your sapiens when they sleep. Remove your beds and place them under the shelters. Removing a built object causes the sapiens to deconstruct it into its original parts, then store these parts again. &lt;br /&gt;
&lt;br /&gt;
If you investigated the branches earlier, you should also be able to build a campfire - one of your sapiens will then be able to light it as they know the fire lighting skill. This provides your sapiens with some light and warmth, and can be used later to cook meat. &lt;br /&gt;
&lt;br /&gt;
By now, it will likely be getting dark, so feel free to speed up time and let your sapiens sleep through the night. &lt;br /&gt;
&lt;br /&gt;
==Next steps==&lt;br /&gt;
&lt;br /&gt;
You now have a grasp of the basic game mechanics, and can explore the game on your own if you wish. Alternatively, you can visit some of the other guides below if you wish to learn various other techniques. You eventually want to be able to sustain your sapiens, and build colonies, but these are not possible without basic skills such as crafting and foraging for food. &lt;br /&gt;
&lt;br /&gt;
* [[Guide:Introduction to crafting| Introduction to Crafting]]&lt;br /&gt;
* [[Guide:Introduction to food| Introduction to Food]]&lt;br /&gt;
* [[Guide:Digging and mining]]&lt;br /&gt;
* [[Guide:Woodworking]]&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=89</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=89"/>
		<updated>2022-06-01T15:05:35Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Table of Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=88</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=88"/>
		<updated>2022-06-01T15:04:31Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Welcome to the Official Sapiens Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=87</id>
		<title>Flora</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=87"/>
		<updated>2022-05-28T22:24:45Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Flora=&lt;br /&gt;
Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.&lt;br /&gt;
&lt;br /&gt;
== Crops ==&lt;br /&gt;
These are plants that can be grown by the player for food.&lt;br /&gt;
=== Wheat ===&lt;br /&gt;
[[File:wheet.png|50px|right|Some Wheat Growing]]&lt;br /&gt;
Wheat is a resource that be planted by the player or found naturally in the world. It can be used to make bread via a series of [[crafting]] techniques.&lt;br /&gt;
&lt;br /&gt;
=== Pumpkins ===&lt;br /&gt;
[[File:pumpkins.png|50px|right|A Batch Of Pumpkins]]&lt;br /&gt;
Pumpkins are a resource that can be planted by the player or found naturally. They can spawn in large batches or in small groups. They can be cooked to be used for food or used to make Balafons. &lt;br /&gt;
&lt;br /&gt;
== Trees ==&lt;br /&gt;
=== Pine Trees ===&lt;br /&gt;
Pine trees can come in 3 regular variants with 1 large variant. They are commonly found in the tropics.&lt;br /&gt;
&lt;br /&gt;
=== Aspen Trees ===&lt;br /&gt;
Aspen trees can come in 3 regular variants.&lt;br /&gt;
&lt;br /&gt;
=== Orange Trees ===&lt;br /&gt;
Orange trees are fruit trees that grow food that can be eaten by sapiens. It can be harvested when it grows on the tree. Sticks can also be harvested from Orange trees.&lt;br /&gt;
&lt;br /&gt;
=== Apple Trees ===&lt;br /&gt;
Apple trees are fruit trees that grow food that can be eaten by sapiens. It can be harvested when it grows on the tree. Sticks can also be harvested from Apple trees.&lt;br /&gt;
&lt;br /&gt;
=== Banana Trees ===&lt;br /&gt;
Banana trees are fruit trees that grow food that can be eaten by sapiens. It can be harvested when it grows on the tree. Sticks can also be harvested from Banana trees.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=86</id>
		<title>Flora</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=86"/>
		<updated>2022-05-28T22:18:33Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Flora */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Flora=&lt;br /&gt;
Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.&lt;br /&gt;
&lt;br /&gt;
== Crops ==&lt;br /&gt;
These are plants that can be grown by the player for food.&lt;br /&gt;
=== Wheat ===&lt;br /&gt;
[[File:wheet.png|50px|right|Some Wheat Growing]]&lt;br /&gt;
Wheat is a resource that be planted by the player or found naturally in the world. It can be used to make bread via a series of [[crafting]] techniques.&lt;br /&gt;
&lt;br /&gt;
=== Pumpkins ===&lt;br /&gt;
[[File:pumpkins.png|50px|right|A Batch Of Pumpkins]]&lt;br /&gt;
Pumpkins are a resource that can be planted by the player or found naturally. They can spawn in large batches or in small groups. They can be cooked to be used for food or used to make Balafons. &lt;br /&gt;
&lt;br /&gt;
== Trees ==&lt;br /&gt;
=== Pine Trees ===&lt;br /&gt;
Pine trees can come in 3 regular variants with 1 large variant. They are commonly found in the tropics.&lt;br /&gt;
&lt;br /&gt;
=== Orange Trees ===&lt;br /&gt;
Orange trees are fruit trees that grow food that can be eaten by sapiens. It can be harvested when it grows on the tree. Sticks can also be harvested from Orange trees.&lt;br /&gt;
&lt;br /&gt;
=== Apple Trees ===&lt;br /&gt;
Apple trees are fruit trees that grow food that can be eaten by sapiens. It can be harvested when it grows on the tree. Sticks can also be harvested from Apple trees.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=83</id>
		<title>Flora</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Flora&amp;diff=83"/>
		<updated>2022-05-28T16:40:31Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: created the flora page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Flora=&lt;br /&gt;
Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.&lt;br /&gt;
&lt;br /&gt;
== Crops ==&lt;br /&gt;
These are plants that can be grown by the player for food.&lt;br /&gt;
=== Wheat ===&lt;br /&gt;
[[File:wheet.png|50px|right|Some Wheat Growing]]&lt;br /&gt;
Wheat is a resource that be planted by the player or found naturally in the world. It can be used to make bread via a series of [[crafting]] techniques.&lt;br /&gt;
&lt;br /&gt;
=== Pumpkins ===&lt;br /&gt;
[[File:pumpkins.png|50px|right|A Batch Of Pumpkins]]&lt;br /&gt;
Pumpkins are a resource that can be planted by the player or found naturally. They can spawn in large batches or in small groups. They can be cooked to be used for food or used to make Balafons. &lt;br /&gt;
&lt;br /&gt;
== Trees ==&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=File:Pumpkins.png&amp;diff=82</id>
		<title>File:Pumpkins.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=File:Pumpkins.png&amp;diff=82"/>
		<updated>2022-05-28T16:35:14Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=File:Wheet.png&amp;diff=81</id>
		<title>File:Wheet.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=File:Wheet.png&amp;diff=81"/>
		<updated>2022-05-28T16:29:34Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: wheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
wheet&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=80</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Main_Page&amp;diff=80"/>
		<updated>2022-05-28T16:22:34Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Table of Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome to the Official Sapiens Wiki==&lt;br /&gt;
A compendium of knowledge about the game created, curated and maintained by the player base.&lt;br /&gt;
&lt;br /&gt;
===Frequently Asked Questions===&lt;br /&gt;
If you're having a bit of trouble following the tutorial or figuring out how to do something, you've found the right place. Common questions &amp;amp; answers:&lt;br /&gt;
&lt;br /&gt;
Q: How do I unlock X? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: Check [[Skills]] for a list of skills and how to unlock them. &lt;br /&gt;
&lt;br /&gt;
Q: Why do my Sapiens keep leaving? &amp;lt;br/&amp;gt;&lt;br /&gt;
A: The [[Sapien]] page has some good information on their traits (happiness, etc) that may help.&lt;br /&gt;
&lt;br /&gt;
===Table of Contents===&lt;br /&gt;
&lt;br /&gt;
* [[Gameplay]]&lt;br /&gt;
* [[Animals]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Sapien]]&lt;br /&gt;
* [[Building]]&lt;br /&gt;
* [[Modding]]&lt;br /&gt;
&lt;br /&gt;
===Guides===&lt;br /&gt;
* [[Guide:Getting Started|Getting started]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;p&amp;gt;Statistics:&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFFILES}} Files&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFEDITS}} Edits&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFUSERS}}	Active Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{NUMBEROFADMINS}} Admins&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=79</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=79"/>
		<updated>2022-05-28T16:20:05Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Chicken */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Animals=&lt;br /&gt;
Animals spawn in the map, and have their own behaviours. They can be hunted for the resources they provide, primarily food and utilities such as [[Woolskin | woolskins]]. &lt;br /&gt;
&lt;br /&gt;
== Alpaca ==&lt;br /&gt;
&lt;br /&gt;
The Alpaca is a herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Alpaca Meat]] and [[Woolskin | Alpaca woolskins]]&lt;br /&gt;
&lt;br /&gt;
[[File:alpaca.png|220px|right|Group of Alpacas]]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Alpacas can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Alpacas spawn periodically in 'migrating groups'.&lt;br /&gt;
&lt;br /&gt;
== Mammoth ==&lt;br /&gt;
[[File:Mammoths.jpg|400px|right|Group of Mammoths]]&lt;br /&gt;
A Mammoth is a large herbivorous animal found all across the world. In the game's later stages, they may be hunted and harvested for [[Mammoth Meat]] and [[Woolskin | Mammoth woolskins]], a fairly decent food source. Mammoths are exceedingly dangerous because if a [[Sapien]] gets too close, it will be attacked and most likely killed.&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Mammoths can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Mammoths spawn in groups, which migrate from one end of the map to the other. Occasionally, this can be a little annoying as they must be given a wide berth to avoid casualties.&lt;br /&gt;
&lt;br /&gt;
== Chicken ==&lt;br /&gt;
&lt;br /&gt;
[[File:chicken.png|250px|right|A Single Chicken]]&lt;br /&gt;
The Chicken is an herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Chicken Meat]].&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Chickens can be researched to unlock the &amp;quot;[[Skills|Basic Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Chickens spawn periodically in 'migrating groups'.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=File:Chicken.png&amp;diff=78</id>
		<title>File:Chicken.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=File:Chicken.png&amp;diff=78"/>
		<updated>2022-05-28T16:18:44Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: A single Chicken&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A single Chicken&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=77</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=77"/>
		<updated>2022-05-28T16:16:34Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Alpaca */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Animals=&lt;br /&gt;
Animals spawn in the map, and have their own behaviours. They can be hunted for the resources they provide, primarily food and utilities such as [[Woolskin | woolskins]]. &lt;br /&gt;
&lt;br /&gt;
== Alpaca ==&lt;br /&gt;
&lt;br /&gt;
The Alpaca is a herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Alpaca Meat]] and [[Woolskin | Alpaca woolskins]]&lt;br /&gt;
&lt;br /&gt;
[[File:alpaca.png|220px|right|Group of Alpacas]]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Alpacas can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Alpacas spawn periodically in 'migrating groups'.&lt;br /&gt;
&lt;br /&gt;
== Mammoth ==&lt;br /&gt;
[[File:Mammoths.jpg|400px|right|Group of Mammoths]]&lt;br /&gt;
A Mammoth is a large herbivorous animal found all across the world. In the game's later stages, they may be hunted and harvested for [[Mammoth Meat]] and [[Woolskin | Mammoth woolskins]], a fairly decent food source. Mammoths are exceedingly dangerous because if a [[Sapien]] gets too close, it will be attacked and most likely killed.&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Mammoths can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Mammoths spawn in groups, which migrate from one end of the map to the other. Occasionally, this can be a little annoying as they must be given a wide berth to avoid casualties.&lt;br /&gt;
&lt;br /&gt;
== Chicken ==&lt;br /&gt;
&lt;br /&gt;
The Chicken is an herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Chicken Meat]].&lt;br /&gt;
&lt;br /&gt;
[Insert Missing Photo]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Chickens can be researched to unlock the &amp;quot;[[Skills|Basic Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Chickens spawn periodically in 'migrating groups'.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=76</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=76"/>
		<updated>2022-05-28T16:16:08Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Alpaca */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Animals=&lt;br /&gt;
Animals spawn in the map, and have their own behaviours. They can be hunted for the resources they provide, primarily food and utilities such as [[Woolskin | woolskins]]. &lt;br /&gt;
&lt;br /&gt;
== Alpaca ==&lt;br /&gt;
&lt;br /&gt;
The Alpaca is a herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Alpaca Meat]] and [[Woolskin | Alpaca woolskins]]&lt;br /&gt;
&lt;br /&gt;
[[File:alpaca.png|300px|right|Group of Alpacas]]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Alpacas can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Alpacas spawn periodically in 'migrating groups'.&lt;br /&gt;
&lt;br /&gt;
== Mammoth ==&lt;br /&gt;
[[File:Mammoths.jpg|400px|right|Group of Mammoths]]&lt;br /&gt;
A Mammoth is a large herbivorous animal found all across the world. In the game's later stages, they may be hunted and harvested for [[Mammoth Meat]] and [[Woolskin | Mammoth woolskins]], a fairly decent food source. Mammoths are exceedingly dangerous because if a [[Sapien]] gets too close, it will be attacked and most likely killed.&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Mammoths can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Mammoths spawn in groups, which migrate from one end of the map to the other. Occasionally, this can be a little annoying as they must be given a wide berth to avoid casualties.&lt;br /&gt;
&lt;br /&gt;
== Chicken ==&lt;br /&gt;
&lt;br /&gt;
The Chicken is an herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Chicken Meat]].&lt;br /&gt;
&lt;br /&gt;
[Insert Missing Photo]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Chickens can be researched to unlock the &amp;quot;[[Skills|Basic Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Chickens spawn periodically in 'migrating groups'.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=75</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=75"/>
		<updated>2022-05-28T16:15:46Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Alpaca */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Animals=&lt;br /&gt;
Animals spawn in the map, and have their own behaviours. They can be hunted for the resources they provide, primarily food and utilities such as [[Woolskin | woolskins]]. &lt;br /&gt;
&lt;br /&gt;
== Alpaca ==&lt;br /&gt;
&lt;br /&gt;
The Alpaca is a herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Alpaca Meat]] and [[Woolskin | Alpaca woolskins]]&lt;br /&gt;
&lt;br /&gt;
[[File:alpaca.png|400px|right|Group of Alpacas]]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Alpacas can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Alpacas spawn periodically in 'migrating groups'.&lt;br /&gt;
&lt;br /&gt;
== Mammoth ==&lt;br /&gt;
[[File:Mammoths.jpg|400px|right|Group of Mammoths]]&lt;br /&gt;
A Mammoth is a large herbivorous animal found all across the world. In the game's later stages, they may be hunted and harvested for [[Mammoth Meat]] and [[Woolskin | Mammoth woolskins]], a fairly decent food source. Mammoths are exceedingly dangerous because if a [[Sapien]] gets too close, it will be attacked and most likely killed.&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Mammoths can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Mammoths spawn in groups, which migrate from one end of the map to the other. Occasionally, this can be a little annoying as they must be given a wide berth to avoid casualties.&lt;br /&gt;
&lt;br /&gt;
== Chicken ==&lt;br /&gt;
&lt;br /&gt;
The Chicken is an herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Chicken Meat]].&lt;br /&gt;
&lt;br /&gt;
[Insert Missing Photo]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Chickens can be researched to unlock the &amp;quot;[[Skills|Basic Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Chickens spawn periodically in 'migrating groups'.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=File:Alpaca.png&amp;diff=74</id>
		<title>File:Alpaca.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=File:Alpaca.png&amp;diff=74"/>
		<updated>2022-05-28T16:15:19Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
	<entry>
		<id>http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=73</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.playsapiens.com/index.php?title=Animals&amp;diff=73"/>
		<updated>2022-05-28T16:13:41Z</updated>

		<summary type="html">&lt;p&gt;JuddSamurai: /* Alpaca */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Animals=&lt;br /&gt;
Animals spawn in the map, and have their own behaviours. They can be hunted for the resources they provide, primarily food and utilities such as [[Woolskin | woolskins]]. &lt;br /&gt;
&lt;br /&gt;
== Alpaca ==&lt;br /&gt;
&lt;br /&gt;
The Alpaca is a herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Alpaca Meat]] and [[Woolskin | Alpaca woolskins]]&lt;br /&gt;
&lt;br /&gt;
[[File:alpaca.jpg|400px|right|Group of Alpacas]]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Alpacas can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Alpacas spawn periodically in 'migrating groups'.&lt;br /&gt;
&lt;br /&gt;
== Mammoth ==&lt;br /&gt;
[[File:Mammoths.jpg|400px|right|Group of Mammoths]]&lt;br /&gt;
A Mammoth is a large herbivorous animal found all across the world. In the game's later stages, they may be hunted and harvested for [[Mammoth Meat]] and [[Woolskin | Mammoth woolskins]], a fairly decent food source. Mammoths are exceedingly dangerous because if a [[Sapien]] gets too close, it will be attacked and most likely killed.&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Mammoths can be researched to unlock the &amp;quot;[[Skills|Spear Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Mammoths spawn in groups, which migrate from one end of the map to the other. Occasionally, this can be a little annoying as they must be given a wide berth to avoid casualties.&lt;br /&gt;
&lt;br /&gt;
== Chicken ==&lt;br /&gt;
&lt;br /&gt;
The Chicken is an herbivorous animal found all across the world. In the game's later stages, they may be hunted and butchered for [[Chicken Meat]].&lt;br /&gt;
&lt;br /&gt;
[Insert Missing Photo]&lt;br /&gt;
&lt;br /&gt;
=== Research and Utility ===&lt;br /&gt;
&lt;br /&gt;
Chickens can be researched to unlock the &amp;quot;[[Skills|Basic Hunting]]&amp;quot; skill.&lt;br /&gt;
&lt;br /&gt;
=== Spawning Behavior === &lt;br /&gt;
&lt;br /&gt;
Chickens spawn periodically in 'migrating groups'.&lt;/div&gt;</summary>
		<author><name>JuddSamurai</name></author>
	</entry>
</feed>